Town: Egidû Râmu Mîze

Egidû Râmu Mîze

Egidû Râmu Mîze
Example Wareneese architecture.
StateLallalan City-state
ProvenceTemmī̄f Principality
RegionSchyröd-drö Forest
Founded1438
Community LeaderLord Sé̄kīr Mēnvé̄ 'Quinn Stella' Cúchī̄s Bé̄kī Gaw̄̄b Shêthonmth
Area4 km2 (1 mi2)
Average Yearly Temp5°C (41°F)
Average Elevation1942 m (6371 ft)
Average Yearly Precipitation268 cm/y (105 in/y)
Population1067
Population Density266 people per km2 (1067 people per mi2)
Town AuraTransmutation
Naming
Native nameEgidû Râmu Mîze
Pronunciation/eˈgidʊ/ /ˈrɑmu/
Direct Translation[backward] [tattoo]
Translation[Not Yet Translated]

Egidû Râmu Mîze (/eˈgidʊ/ /ˈrɑmu/ [backward] [tattoo]) is a temperate Town located in the Temmī̄f Principality of the Lallalan City-state.

The name Egidû Râmu Mîze is derived from the Wareneese language, as Egidû Râmu Mîze was founded by Hiwnes Brëmê, who was culturaly Wareneese.

Climate

Egidû Râmu Mîze has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being a cool 19°C (66°F) and its average temperature during the winter being a freezing -9°C (16°F). Egidû Râmu Mîze receives an average of 268 cm/y (105 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Egidû Râmu Mîze covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1942 m (6371 ft) above sea level.

Overview

Egidû Râmu Mîze was founded durring the early 15th century in summer of the year 1438, by Hiwnes Brëmê. The establishment of Egidû Râmu Mîze suffered from many setbacks, delays, and obsticles, most notably a group of Egidû Râmu Mîze which required millitary assistance exterminate before the community could finish being built.

Egidû Râmu Mîze was built using the conventions of Wareneese durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Egidû Râmu Mîze is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Egidû Râmu Mîze is buildings are arranged arround a single spacious cobblestone mainstreet with many smaller streets branching off of it which gives the town a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The town is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. The town's exceptionaly well made fortifications have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

Egidû Râmu Mîze is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the town like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. You get the terrible feeling that whatever it was, the wound it left will simply never heal. This town is as a necropolice.

Civic Infrastructure

Egidû Râmu Mîze has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Egidû Râmu Mîze has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Egidû Râmu Mîze.

Egidû Râmu Mîze has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Egidû Râmu Mîze has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Egidû Râmu Mîze has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Egidû Râmu Mîze has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Egidû Râmu Mîze has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Egidû Râmu Mîze's public wards, blessings, and other arcane systems.

Egidû Râmu Mîze has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Egidû Râmu Mîze has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.

Egidû Râmu Mîze's chapel was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In Egidû Râmu Mîze tiny harmless tornadoes plague the town.

The Gremlin near Egidû Râmu Mîze are known to be quite timid.

Egidû Râmu Mîze's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local toxin to channel Transmutation energies of tier 1 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 3
    • Farmland: 4353 m2
    • Cattle and Similar Creatures: 266
    • Poultry: 3201
    • Swine: 213
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 106

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 11
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 4
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

330 of Egidû Râmu Mîze's population work within a Foundational Occupation.

716 of Egidû Râmu Mîze's population do not work in a formal occupation, but do contribute to the local economy. 21 (2%) are noncontributers.

Points of Interest

Egidû Râmu Mîze is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the early 2nd century a most peculiar disaster struck Egidû Râmu Mîze, causing great chunks of ice to fall from the sky. Egidû Râmu Mîze lost 103 people, 144 livestock, and 22 buildings in the disaster.. The ice rain is generally remembered as the Anguish Rain.

History